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When I was a kid, my parents bought a computer the same year I was born. They spent $5000 at the time for a top of the line machine. My dad told my mom "We'll never have to buy another computer ever." The computer was a 286 with a 30MB hard drive and 640KB of RAM. Of course we all know computers have surpassed those levels of technology by leaps and bounds.

When I was a kid, I used to play hours of a game Cosmo's Cosmic Adventure. I only had the free shareware version which my parents had on 5.25" floppy disk. I would load that game up quite often. I pretty much had it at the point where I had memorized exactly how to play the game. I would load it up and in a few hours I had beaten the game.

The sad part was that at the time, the game was shareware. The first episode was given away for free in order to entice people to buy the second and the third episodes. When I was a kid, I was never able to convince my parents to but the expansions so I could see the end of the story. And by the time I had my own money, Apogee had been bought out by 3drealms and the license went into limbo. To add atop of all of that, my 286 had long bit the dust to.

A few days ago, I remembered this game from playing Super Mario Galaxy and some various nostalgic discussions. So I went looking around and found that 3drealms had made freely available for download the shareware version.

With a bit more research I found that they are also selling the whole game for only $10 bucks. And there were some suggestions to the ability to use DOSBox to run the game. So a couple of downloads later and an apt-get install. I was running Cosmo's Cosmic Adventure again. On Linux, an OS that hadn't even really been dreamed of when this program was written. On box which was hundreds of thousands of times more powerful than the original box I played it on as well.

Tonight, I finished the game after having played it in a couple of blocks. I do remember the moves almost as well as when I did when I originally played it. I beat the game no problem and without even any glitches from DOSBox. I am currently in the process of ordering the full game so I can finally play through the end and see the whole game.

Now why would I write up all of this? I see a problem where we are losing parts of our culture because we are unable to archive the media that is out there. Had Apogee just folded and the assets had liquidated the game would have just been nostalgia, and maybe a couple of people who had bought the registered version would put it up on some pirate site. Which could still be lost if enough takedown notices are sent to the rest of the site and not enough copies exist.

I know I am preaching to the choir here. But please, feel free to check out Cosmo's Cosmic Adventure. It is a short game, only $10 from 3drealms. And shows what even old computers were powerful of doing.

Crypto
 
 
 
 
 
 
Did you ever play Commander Keen?
Nope!
Same company, one of the first PC games I played. Commander Keen was insanely awesome!!!
I was going to jump in here saying, "Commander KEEN, bitch!" but you beat me to it.
I like the cut of your jib, let's have sex.
What a nonsensical and worthless reply.
That makes me a sad panda..
I see exactly the opposite. Lately in the net, I've seen a culture where it's rapidly becoming very hard to lose parts of it. If that game hadn't been online, someone would have put it there. For archive purposes, or for piracy, or because it was cool when they were a kid, or simply for completeness. Even if nobody HAD put it online, there would be a site you could go to and ask if anyone else remembered it, and possibly you'd have found someone with a disk in their basement and the means to read it.

There are people out there working extremely hard to preserve memories, and frankly I think that's -awesome-.
Yeah, the increased memory of the culture has taken things in interesting directions. We have a different shape to the information available to us, not just in videogames (even though the internet loves its toys), but in other areas of life. I hope we can do awesome things with our new information structures.


Also, Commander Keen, Secret Agent, and Crystal Caves are what I remember from that period. Earliest video game memories are Frogger and something with a helicopter which involved picking up hostages.
I had something similar happen with me regarding an old DOS game as well. For years I've been trying to track it down, play it, tried to download the game before and only got a small portion of it before the game told me "INSERT DISK 3" and conked out.

Last year, though, I was able to find it, full thing, and get DOSbox working to where I could play, and it was the same thing all over again.

However, my dad may have felt the way yours did about computers, but I know my mom was never so naive about it, but she was used to using them for her job, hence her knowledge that, eventually, we'd need to upgrade.
See also Lemmings and Major Stryker and the original Duke Nukem series and a myriad of other ID/Apogee titles.

I still have all of these. 8)
Ah, holy crap. Cosmo's Cosmic Adventure. I haven't played that game in ages...
Fuck. I need to get around to playing through DN 1 and 2.
What are we going to do about 360 games or current PC games in 20 years? How will we play them when the systems are collector's items, the ports are no longer used by any modern electronics, the OSes are historical footnotes, the downloadable content is long gone, and most importantly, they're coated in phone-home DRM?
Emulation solves the first few - but the downloadables and phoning home are an issue. For the PC games, well, you'll be downloading the same stuff you always do when you don't want to pay for it: cracked copies.

Someone out there will be working on an effort to make bit-for-bit copies of every single disc they can get, protection and all; someone else out there will have a big-ass archive full of images of what gets installed on your HD, complete with all the patches and downloadables they can scrounge up. Both of these kinds of archives exist for the Amiga right now, for instance.

And there's a few old games out there with the blessing of their authors. Maybe just their permission, maybe with a disc image pulled from their own aging media.

If someone cares about it, it'll survive.
If someone cares about it, it'll survive.

The Internet: It Would Have Saved The Velveteen Rabbit.
Fuck yeah! Cosmo's cosmic adventure was awesome!

Oh man, a whole host of old DOS and Windows games are so superb. Captain Comic (was actually terrible, but notwithstanding), Welltris, Wordtris, Arkanoid (classic PC port!), Carmageddeon, Descent, System Shock, The Neverhood, oh mannn...

My favorite of all time has gotta be Rocket Jockey, though. So unknown, so good.
I fully blame a good portion of my lackluster middle-school years on purchasing a $10 disk of hundreds of shareware games. So many hours and brain-storage wasted.

Cosmo's Cosmic Adventure was among them, as were Commander Keen and Duke Nukem.
that is so cool.....
For me, it was most of the games mentioned up here. But also Bio Menace. Oh how I've played that. And Monster Bash.